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Howlville: The Dark Past Crack Exe

Updated: Mar 19, 2020





















































About This Game Many years ago an artifact was found in one of the mines near the small town of Howlville. The government asked scientists to examine it. Dr. Joseph was one of those scientists. Strange events began to happen in the underground lab, and something went wrong, causing a strong earthquake. The experiment was halted and classified, while the territory of the town was closed. Nobody knew what had happened to Joseph, and he was listed as a missing person. Fifteen years later his daughter Rachel is on the verge of solving the mystery, but somebody is doing everything possible to keep her from succeeding. Rachel is institutionalized in a secret mental hospital. She starts having horrible nightmares in which her father is pleading for her help and talking about a looming catastrophe. She manages to escape. Fleeing from the police, she reaches Howlville. Features: Challenging mini-games Wide range of difficulty levels Intriguing story 44 quest levesl 25 hidden-object levels 7aa9394dea Title: Howlville: The Dark PastGenre: Adventure, Casual, IndieDeveloper:N-Tri StudioPublisher:N-Tri StudioRelease Date: 14 Jul, 2012 Howlville: The Dark Past Crack Exe howlville the dark past free download. howlville the dark past game walkthrough. howlville the dark past walkthrough. howlville the dark past. howlville the dark past download. howlville the dark past lösung. télécharger howlville the dark past quot;Howlville: The Dark Past»Dark adventure in the genre of "hidden object".Gameplay:https://www.youtube.com/watch?v=g6og4hxEouohttps://www.youtube.com/watch?v=WDSEdbt6YegPlot:In the mine of the city of Howlville was discovered a mysterious artifact. While studying it something went wrong, a strong earthquake began. The city was made a closed area, and scientists who worked on the study of the artifact, was declared missing. The daughter of one of them seeks to find the missing father. She escapes from a psychiatric hospital, where she was placed by the government, and arrives in a closed zone of the gloomy city of Howlville…Graphics and sound:All at a decent level. There are animated video inserts, music and voice! Voice English, but the game has support for Russian subtitles. Rice quality. All locations are detailed with animated elements (clouds float in the sky, glare sparkle, not the wind swaying cobwebs, dust rises, and the branches of the bushes moving leaves).. Warning! Spoilers might follow, and I have decided to not black it out either.When I was getting far into this game I began to think in my head if I liked the game or not. I like most point and click games , but this one had a few things I had some problems with.If we look at the positive side, this is a flawless game with nice backgrounds and items that are drawn in good quality. The music can be intense and it's often making the game feel more exciting. Everything works, and that is positive. I also like how the character is taken to many different areas, where new puzzles awaits.Now for the other part of the game, that I don't like it's the constant clicking. Holy♥♥♥♥♥♥ there is alot of clicking. First of off, I completed this game without any form of help, but on several times I just turned it off because I was frustrated. Frustration is a big part of this game, because there are tons of things that are litterary impossible to see, unless you actually click at that specific place. You sit there, you know you miss a single item to get further, but you don't know where it is...so you start clicking on every single thing possible in the levels you got access too. I don't like that. I play these games by logic, which is what I like with them. Aimlessy clicking to find that small scene where an item to get further is, is really bothersome.The puzzles themselves are fine I'll guess, but they can be annoying. I think it was also cool that they made small puzzles inside the hidden objects puzzles. Some of them were really hard to find sometimes, and not much logic was involved.Now for the story I know exactly what to say, because I have played so many point and click games before. (Warning! Spoilers head). First of all, I never feel the character is in any danger...ever, I feel the character is spending most of the game alone aswell, except for a few ghosts popping up here and there. It feels lazily. Like you are only there to get further into the game, not to meet anyone special, but simply to find your way. It makes the game feel a bit empty. Also the two only characters you meet is your dad and the evil guy, that....is a ghost? The evil guy does absolutly nothing else than rant about taking over the World...I like the places you visit, but I don't understand much of how this can be a good story. I do recommend this game, but you have to be really patient if you wanna finish the game without help or hints like I did. The game is more for entertainment and getting further, than giving you a super deep and great story. The puzzles can be annoying, but if you spend enough time you will always solve them.. A well put together Hidden Object game. You play an escaped mental patient investigating weird spooky events in the town of Howlville, uncovering the truth through puzzle solving and achievement pops.https://www.youtube.com/watch?v=pcitzm-2XZs. This is a marginal thumbs up. What this game lacks in story, it makes up for in hidden object puzzles, of which there are many. They run from medium to hard difficulty. Pretty much every HOP had at least one item that took me a while to find.There are also a variety of other types of puzzles which run from easy to really irritating. I dislike musical follow the sequence puzzles, so I skipped that one. I found the "shoot the ship" puzzle to be irritating and it felt really out of place among the other types of puzzles.A few complaints:* The game is not consistent about representing areas that you can interact with. There are several places where there should have been a hand icon to indicate an interaction. Because it was missing, I ended up having to randomly click around until I found the unmarked hot spot or used a hint.* Areas that have been completed continue to sparkle, which can make it confusing about whether there's anything left to do in a scene. Also, in the church, after completing one action the rotating gears still continued to appear when hovering over that area.* In a scene with a car, the popup text said something about a missing handle when what it meant was missing spark plugs.* In one HOP, a required eyeball is hidden behind a welding mask. You can't see the eyeball, and the hot spot is tiny.* If you skip a puzzle, you will still get the achievement.None of these problems prevented me from finishing the game. They just added some frustration.If you really enjoy hidden object puzzles, you'll probably enjoy them in this game. Buy it on sale.. Great game, good management. Bugs in the game did not find. Nice graphics and management. The game does not lag, eats little cpu.. This is the first hidden object game I've decided not to finish. It's just not fun. It's a pretty serious pixel hunt to find the random things lying about on the ground that you need to pick up. Translations are awful. Hovering over a tire gave me the clue "The inflated tire." Obviously I needed to find an awl and puncture the tired so that it was no longer inflated. The hidden object scenes are similarly messed up. In one scene, the clue was "candle" and the object was a pyramid. I guess it was a pyramidal candle? The clickable areas in the HOGs are ridiculously small. One object I clicked half a dozen times at various times before finally hitting on the one small area that was "live". And the interactive parts of the HOGs are often inexplicable--and sometimes the interactivity is not even indicated. Since you have to find light bulbs in each scene in order to gain hints, you waste a lot of hints on these sorts of issues. It should be said this studio's other (later) games are rather better, though none of them is what I would call top of the line. I do also appreciate their support of Linux. It works flawlessly under Linux Mint, at least to the point where I've decided to stop.. This has got to be the single least intuitive, most illogical and poorly-planned point-and-click I've ever played. There are very few (if any) redeeming qualities to this game - the storyline and dialog certainly is lacking. The areas in which to find key objects are scattered and bizarre. The ovject simply cannot be found without mindlessly clicking around the scene. The hidden object games are no exception: none of the combinations have any sort of reasoning to them. It's quite literally matching random objects to other objects until something happens. Nothing is identifiable. To top it all off, the title screen remained in (what I assume to be) Russian, despite changing the language to English. Don't waste your time with this one.. This is the first hidden object game I've decided not to finish. It's just not fun. It's a pretty serious pixel hunt to find the random things lying about on the ground that you need to pick up. Translations are awful. Hovering over a tire gave me the clue "The inflated tire." Obviously I needed to find an awl and puncture the tired so that it was no longer inflated. The hidden object scenes are similarly messed up. In one scene, the clue was "candle" and the object was a pyramid. I guess it was a pyramidal candle? The clickable areas in the HOGs are ridiculously small. One object I clicked half a dozen times at various times before finally hitting on the one small area that was "live". And the interactive parts of the HOGs are often inexplicable--and sometimes the interactivity is not even indicated. Since you have to find light bulbs in each scene in order to gain hints, you waste a lot of hints on these sorts of issues. It should be said this studio's other (later) games are rather better, though none of them is what I would call top of the line. I do also appreciate their support of Linux. It works flawlessly under Linux Mint, at least to the point where I've decided to stop.. This is your casual hidden object game - and there are many HOB scenes in there.I reached the end it in 3+ hours. Got all achievements in the process (they apparently trigger upon completing puzzles - didn't skip any so I don't know if it affects getting them when skipping)There's no map but it would be completely useless as there's no going back to any visited place anyway.Biggest issue, for me, was the interactivity of some objects in some scene that would be turned on after a given action. So, to make it short, you're in for a lot of scanning the whole screen several times per scene ... The hint system is new to me : the player must locate light bulbs, in various scenes, which are hint units (one bulb for one hint). I ended up with 10 or so - and used 3 or 4 hints. Yes, I used hints in some scenes where I gave up scanning the entire screen again to locate what had become interactive ... I also used one hint in a HOB scene because an object was behind a hat that was NOT showed as movable when moing the mouse around...Anyway, it was pleasant enough going there. I experienced no issue playing this game - it was on Win7 64bit.

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